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https://github.com/openfoodfoundation/openfoodnetwork
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removed assets related to spree store: dead code
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@@ -1,12 +0,0 @@
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// This is a manifest file that'll be compiled into including all the files listed below.
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// Add new JavaScript/Coffee code in separate files in this directory and they'll automatically
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// be included in the compiled file accessible from http://example.com/assets/application.js
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// It's not advisable to add code directly here, but if you do, it'll appear at the bottom of the
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// the compiled file.
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//
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//= require 'jquery'
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//= require store/spree_frontend
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//= require store/spree_auth
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//= require_tree .
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@@ -1,12 +0,0 @@
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/*
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* This is a manifest file that'll automatically include all the stylesheets available in this directory
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* and any sub-directories. You're free to add application-wide styles to this file and they'll appear at
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* the top of the compiled file, but it's generally better to create a new file per style scope.
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*
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*= require store/spree_frontend
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*= require store/spree_auth
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*= require_self
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*= require_tree .
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*/
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@@ -141,11 +141,10 @@ module Openfoodnetwork
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# Instead, they must be explicitly included below
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# http://stackoverflow.com/questions/8012434/what-is-the-purpose-of-config-assets-precompile
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config.assets.initialize_on_precompile = true
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config.assets.precompile += ['store/all.css', 'store/all.js', 'store/shop_front.js', 'iehack.js']
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config.assets.precompile += ['iehack.js']
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config.assets.precompile += ['admin/all.css', 'admin/*.js', 'admin/**/*.js']
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config.assets.precompile += ['darkswarm/all.css', 'darkswarm/all_split2.css', 'darkswarm/all.js']
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config.assets.precompile += ['mail/all.css']
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config.assets.precompile += ['search/all.css', 'search/*.js']
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config.assets.precompile += ['shared/*']
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config.assets.precompile += ['qz/*']
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