mirror of
https://github.com/openfoodfoundation/openfoodnetwork
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Note that in the real world, this avoids a crash, but still requires the user to click the button two more times before it will work, with no hints as to why. So not a great help.
102 lines
2.7 KiB
Ruby
102 lines
2.7 KiB
Ruby
# frozen_string_literal: true
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module Orders
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class WorkflowService
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attr_reader :order
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def initialize(order)
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@order = order
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end
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def complete
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advance_to_state("complete", advance_order_options)
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end
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def complete!
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advance_order!(advance_order_options)
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end
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def next(options = {})
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result = advance_order_one_step
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after_transition_hook(options)
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result
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end
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def advance_to_payment
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return unless order.before_payment_state?
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advance_to_state("payment", advance_order_options)
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end
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def advance_checkout(options = {})
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advance_to = order.before_payment_state? ? "payment" : "confirmation"
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advance_to_state(advance_to, advance_order_options.merge(options))
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end
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private
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def advance_order_options
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shipping_method_id = order.shipping_method.id if order.shipping_method.present?
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{ "shipping_method_id" => shipping_method_id }
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end
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def advance_to_state(target_state, options = {})
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until order.state == target_state
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break unless order.next
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after_transition_hook(options)
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end
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order.state == target_state
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end
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def advance_order!(options)
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until order.completed?
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order.next!
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after_transition_hook(options)
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end
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end
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def advance_order_one_step
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tries ||= 3
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order.next
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rescue ActiveRecord::StaleObjectError
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retry unless (tries -= 1).zero?
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false
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end
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def after_transition_hook(options)
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if order.state == "delivery"
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order.select_shipping_method(options["shipping_method_id"])
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end
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persist_all_payments if order.state == "payment"
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end
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# When a payment fails, the order state machine stays in 'payment'
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# and rollbacks all transactions
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# This rollback also reverts the payment state from 'failed', 'void' or 'invalid' to 'pending'
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# Despite the rollback, the in-memory payment still has the correct state, so we persist it
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def persist_all_payments
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order.payments.each do |payment|
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in_memory_payment_state = payment.state
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if different_from_db_payment_state?(in_memory_payment_state, payment.id)
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payment.reload.update(state: in_memory_payment_state)
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end
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end
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end
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# Verifies if the in-memory payment state is different from the one stored in the database
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# This is be done without reloading the payment so that in-memory data is not changed
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def different_from_db_payment_state?(in_memory_payment_state, payment_id)
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# Re-load payment from the DB (unless it was cleared by clear_invalid_payments)
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db_payment = Spree::Payment.find_by(id: payment_id)
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db_payment.present? && in_memory_payment_state != db_payment.state
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end
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end
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end
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