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Apparently, controller specs are not thread safe and we got random test failures. I converted it into a request spec and fine-tuned it to make it more reliable.
100 lines
3.4 KiB
Ruby
100 lines
3.4 KiB
Ruby
# frozen_string_literal: true
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require 'spec_helper'
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# This is the first example of testing concurrency in the Open Food Network.
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# If we want to do this more often, we should look at:
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#
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# https://github.com/forkbreak/fork_break
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#
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# The concurrency flag enables multiple threads to see the same database
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# without isolated transactions.
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describe "Concurrent checkouts", concurrency: true, type: :request do
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include AuthenticationHelper
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include ShopWorkflow
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let(:order_cycle) { create(:order_cycle) }
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let(:distributor) { order_cycle.distributors.first }
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let(:order) { create(:order, order_cycle: order_cycle, distributor: distributor) }
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let(:address) { create(:address) }
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let(:payment_method) { create(:payment_method, distributors: [distributor]) }
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let(:breakpoint) { Mutex.new }
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let(:address_params) { address.attributes.except("id") }
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let(:order_params) {
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{
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"payments_attributes" => [
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{
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"payment_method_id" => payment_method.id,
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"amount" => order.total
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}
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],
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"bill_address_attributes" => address_params,
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"ship_address_attributes" => address_params,
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}
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}
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let(:params) { { format: :json, order: order_params } }
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before do
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# Create a valid order ready for checkout:
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create(:shipping_method, distributors: [distributor])
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variant = order_cycle.variants_distributed_by(distributor).first
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order.line_items << create(:line_item, variant: variant)
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set_order(order)
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login_as(order.user)
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end
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it "handles two concurrent orders successfully" do
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breakpoint.lock
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breakpoint_reached_counter = 0
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# Set a breakpoint after loading the order and before advancing the order's
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# state and making payments. If two requests reach this breakpoint at the
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# same time, they are in a race condition and bad things can happen.
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# Examples are processing payments twice or selling more than we have.
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allow_any_instance_of(CheckoutController).
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to receive(:checkout_workflow).
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and_wrap_original do |method, *args|
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breakpoint_reached_counter += 1
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breakpoint.synchronize {}
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method.call(*args)
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end
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# Starting two checkout threads. The controller code will determine if
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# these two threads are synchronised correctly or run into a race condition.
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#
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# 1. If the controller synchronises correctly:
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# The first thread locks required resources and then waits at the
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# breakpoint. The second thread waits for the first one.
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# 2. If the controller fails to prevent the race condition:
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# Both threads load required resources and wait at the breakpoint to do
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# the same checkout action.
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threads = [
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Thread.new { put update_checkout_path, params: params },
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Thread.new { put update_checkout_path, params: params },
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]
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# Wait for the first thread to reach the breakpoint:
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Timeout.timeout(1) do
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sleep 0.1 while breakpoint_reached_counter < 1
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end
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# Give the second thread a chance to reach the breakpoint, too.
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# But we hope that it waits for the first thread earlier and doesn't
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# reach the breakpoint yet.
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sleep 1
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expect(breakpoint_reached_counter).to eq 1
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# Let the requests continue and finish.
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breakpoint.unlock
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threads.each(&:join)
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# Verify that the checkout happened once.
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order.reload
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expect(order.completed?).to be true
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expect(order.payments.count).to eq 1
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end
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end
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